Teaching
Courses
Object-oriented programming (OBJ)
Lab sessions introducing the concepts of object-oriented programming, in C#.
Virtual reality and virtual environments (REV)
Two lectures: presence and engagement in games and virtual worlds; online games and how networking technology has evolved to serve them.
Supervision
Design and integration of a collective reaction system for a virtual crowd, applied to storytelling in virtual reality
Master's internship (M2) · Maxim Elizarov · 2025–2026
Co-supervised with Anne-Gwenn Bosser at CERV (Lab-STICC). Collective reactions of a virtual crowd (curiosity, concern, shock) through posture, gaze and spatialised sound, in the VR storytelling environment of my PhD (Unreal Engine 5, MetaHumans).